Feature Friday - August 30, 2024
Caves of Qud » Devlog
Hey all,
We've been working hard on finishing the game for our 1.0 release, so we're taking a break from Feature Friday next week to get some much needed rest. FF will return the following week.
Live and drink, friends.
207.98
- Clicking on an interactable object or hostile creature now advances one square before warning instead of preventing movement altogether.
- The accomplishment for donating books to Sheba can now only be engraved on your [redacted] once, if other deeds are available.
- Proselytizing a creature is now only an accomplishment if they have not previously been your companion.
- Fixed a bug that took some loot away from the ancient bones in the asphalt mines.
- Fixed an issue with metabolizing effects from cooked recipes not triggering properly.
- Fixed the character sheet description of Light Manipulation to properly show the PV and reflect chance of the next level.
- Fixed a bug with installing two onboard recoilers at the same time resulting in only one being usable.
- Fixed a bug that caused the ceremonial vibrokhopesh to clack and buzz constantly on the world map.
- Fixed a bug that caused popups referring to the chime '_' to be incorrectly capitalized.
- [modding] Added float and double gamestate methods.
- [modding] Added several methods for getting properties from HistoricEntity and HistoricEvent.
- [modding] Fixed a bug that caused the Circuitry part to lose all charge on the world map.
- [modding] The IXP multiplier wish (xpmul:#) behavior is now stored as a float game state "XPMul" and will persist on save load.
Files
cavesofqud-windows-default.zip 838 MB
Version 2.0.207.98 Aug 30, 2024
cavesofqud-osx-default.zip 831 MB
Version 2.0.207.98 Aug 30, 2024
cavesofqud-linux-default.zip 837 MB
Version 2.0.207.98 Aug 30, 2024
Get Caves of Qud
Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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