Beta Update - April 25, 2025
Caves of Qud » Devlog
210.6 - 'beta' branch
- Particle effects now respect visibility and won't render on top of objects that stand over them.
- Improved performance when many particle effects were active onscreen.
- Improved performance when the you hold a light source at night.
- Improved performance when you move.
- Increased the render layer of the still chime.
- Fixed a bug that caused important items to be traded or stored when toggling all items to trade.
- Fixed a visual bug in the popup frame decoration.
- Fixed a bug that caused you to have multiple primary limbs if you regenerated a previously dismembered primary limb.
- Fixed a bug that caused 3D cobblers to ignore walls of the same type, even if they were visually different.
- Fixed a bug that caused the poisoned effect to sometimes ignore immunity.
- Fixed a bug on the Windows build that caused prompts for opening Player.log to instead open an unrelated folder.
- Fixed a bug that caused the mod manager to close after a popup was dismissed.
- Fixed a bug that caused the mod manager to still receive key input while a popup was displayed.
Files
cavesofqud-windows-beta.zip 941 MB
Version 2.0.210.6 22 hours ago
cavesofqud-osx-beta.zip 937 MB
Version 2.0.210.6 22 hours ago
cavesofqud-linux-beta.zip 944 MB
Version 2.0.210.6 22 hours ago
Get Caves of Qud
Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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