Feature Friday - August 16, 2024
Caves of Qud » Devlog
207.93
- Reverse Engineer now lets you reverse engineer mods.
- 15% chance (per mod) to learn a mod when you disassemble a modded item.
- If you have Disassemble and Reverse Engineer, you can now disassemble non-tinkerable items if they have tinkerable mods.
- 15% chance (per mod) to learn a mod when you disassemble a modded item.
- Added Daughter of Exile.
- Added a few new special items.
- You can now scroll choice dialogs with the right stick on gamepad.
- Reduced volume of the wait sound.
- Replaced the prompt sound with the standard popup sound in most cases.
- Fixed an issue with tents made from memory eater scales.
- Fixed overlapping ability bar command text.
- Fixed several pages in the character sheet that weren't responding properly on small screens.
- Fixed overlapping ability pagination bindings.
- Fixed a grammar issues when using a high-powered magnet from a stack.
- Fixed a bug that caused planished godhed pariahs to appear unplanished in their display names.
- Fixed a rare exception when changing keybinds.
- Fixed a memory leak when using Precognition.
- Fixed a bug that caused 3d cobblers to start teleporting you randomly after looking at a wall.
- [modding] Added BeforeShieldBlockEvent and AfterShieldBlockEvent.
- [modding] Added StaticObjectsTable tag populations, which function similarly to DynamicObjectsTable but ignore the ExcludeFromDynamicEncounters tag.
Files
cavesofqud-windows-default.zip 716 MB
Version 2.0.207.92 30 days ago
cavesofqud-osx-default.zip 712 MB
Version 2.0.207.92 30 days ago
cavesofqud-linux-default.zip 714 MB
Version 2.0.207.92 30 days ago
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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