Feature Friday - July 12, 2024
Caves of Qud » Devlog
207.78
- We updated some default gamepad binds.
- Walk to edge is now Y.
- Move to Point of Interest is now left-stick press.
- Ability page up and down is now left trigger + dpad up and down.
- Melee attack nearest enemy is now left bumper.
- Zoom in and out is now left trigger + dpad left and right.
- Walk to edge is now Y.
- Added several item descriptions.
- Added some activated ability descriptions.
- Gave Dyvvrach an inventory so they can sell their credit wedges.
- Jellies and oozes now have default Ego and Willpower scores of 1 instead of 0.
- Rhinoxen now have a trio of single horns instead of a trio of double horns.
- Changed the indefinite article for leather armor and studded leather armor.
- Removed some tomb walls from dynamic encounters.
- Popups aligned to mouse position are now properly clamped to the screen.
- The Spindle channel now extends up to the z-level of Resheph's tomb.
- Added rolling session backups when you load a save game from the main menu. These can be manually restored from the <...>/CavesOfQud/Local/Session folder.
- Fixed a bug that caused Warden Indrix to sometimes corrupt your save game.
- Fixed a bug that prevented save games from being loaded if the info file was corrupt.
- Fixed incorrect damage in Shield Slam's description.
- Fixed a bug that caused zone stratum info to occasionally appear in the names of items you've named.
- Fixed a bug that caused tile clicks to incorrectly register on button down and when dragging.
- Fixed a bug that caused clicking on non-active buttons to activate the selected button instead.
- Fixed a bug in the display of keybinds in the menu bar of the keybinds screen.
- Fixed a bug in the stat shifts of clones affecting the original object when the clones vanish.
- [modding] Added GetLandingLocation to the ZoneManager for getting the arrival zone of a parasang.
- [modding] The GetTransitiveLocationEvent now supports prioritization of the selected portal and destination.
- [modding] More interface members of the Rack<T> collection are now virtual.
- [modding] Fixed a bug that caused the AfterTravelEvent to sometimes be handled twice if the parent object moved.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.207.78 Jul 13, 2024
cavesofqud-osx-default.zip 710 MB
Version 2.0.207.78 Jul 13, 2024
cavesofqud-linux-default.zip 713 MB
Version 2.0.207.78 Jul 13, 2024
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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