Feature Fridy -July 5, 2024


207.76

  • The new UI now properly shows the purchase cost of skills when some powers have already been learned.
  • Smart use is now a bit smarter, defaulting to high priority actions (opening doors, ascending stairs) but still allowing low priority actions (closing doors, collecting liquids) if no high priority actions are available.
  • Copies of objects now properly inherit statistical shifts.
  • Increased the render layer of fracti.
  • Fixed a log spam bug when clicking outside of the valid tile area.
  • Fixed a bug that caused some default limb behaviors to not be properly removed.
  • Fixed a bug that caused the Show Wffects command to not show up on the character sheet for true kin.
  • Fixed a bug that caused some items to occasionally stop working until they were re-equipped after multiple save cycles. (e.g. step sowers, 3D cobblers, grassy yurtmat)
  • Fixed a bug that caused music to not play in the Moon Stair.
  • Fixed a bug that caused some continuously looping sounds to sometimes not play.
  • Fixed a bug that caused mods to break on Linux.
  • Fixed a bug that caused the global location of interiors to sometimes be outdated, preventing recoiling when traversing between worlds.
  • [modding] Added a flag to ignore the contained weight of interiors.
  • [modding] Added a stale flag to zones that have been released via game end or freezing.
  • [modding] Various AI behaviors now inherit from AIBehaviorPart for collective removal.

Files

cavesofqud-windows-default.zip 720 MB
Version 2.0.207.76 64 days ago
cavesofqud-osx-default.zip 716 MB
Version 2.0.207.76 64 days ago
cavesofqud-linux-default.zip 718 MB
Version 2.0.207.76 64 days ago

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