Feature Friday - June 28, 2024
Caves of Qud » Devlog
207.73
- Added many new sound effects for equipping items, reloading guns, and various other interactions.
- Greatly improved the loading speed of sound effects, all but eliminating the delay when a sound is played for the first time.
- Mouse movement now attempts to explore toward unexplored square you click.
- The mouse right-click interact context menu now appears at the position of the mouse cursor instead of the center of the screen.
- There's now a hierarchy of click actions. For example, clicking on an open door now moves into its square instead of trying to close it, though clicking on an open door still opens it.
- Chimeras can now grow mouths, oral arms, and muscular feet.
- Tinkers and artifexes now start with a wrench, and horticulturists start with a pestle.
- You can now look at the contents of more bookshelves without angering their owners.
- Arconauts, rhinoxen, Saad Amus, and Saad Amus clones should now wander more often (in the right contexts) rather than stand around.
- Replaced scorpiock's unspecified stinger with a paralyzing stinger and lowered its mutation rank to 2.
- Tweaked scorpiock's description.
- The Mechanimist convert in Joppa is now considered interesting.
- Non fresh-water liquids are now be ignored by general smart use actions.
- Added faction icons for sultan cults and dynamic villages.
- Added a new 'Adventure Mouse Quick Look' bind which shows a tooltip look instead of entering look mode.
- Mutation points are now consumed after gaining a mutation rank, meaning Irritable Genome can no longer level something past it's maximum rank.
- Removed Kyakukyan converts from dynamic encounters.
- Burrowing claws, drills, and pickaxes now only use their dig damage against walls if its greater than a normal attack.
- Swapped out the More Than a Willing Spirit Steam achievement icon.
- Fixed a typo in the Bricks Can Be Thrown, Too achievement text.
- Fixed a bug that caused Thah to give you an effectless asterisk. Affected saves will receive a 10-pointed asterisk when loaded.
- Fixed a bug that caused popup width to be incorrectly sticky in some cases.
- [modding] Fixed zoom in the map editor.
- [modding] Folded in all the Spring Molting blueprints from Staging.xml into their respective XML blueprint files.
Files
cavesofqud-windows-default.zip 720 MB
Version 2.0.207.73 71 days ago
cavesofqud-osx-default.zip 716 MB
Version 2.0.207.73 71 days ago
cavesofqud-linux-default.zip 718 MB
Version 2.0.207.73 71 days ago
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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