Feature Friday - October 27, 2023
Caves of Qud » Devlog
206.11 - 'beta' branch
- Added new cybernetic implants: grafted mirror arm and holographic visage.
- Revised the design of stasis resonators.
- Changed the Girsh water ritual liquid to cloning draught.
- Added a new water ritual option to the Girsh nephilim.
- Girsh nephilim now bleed.
- Gave girshlings fangs.
- Added a new butcherable to girshling corpses: girshling fangs, rank fangs, incadescent fangs, and zigzag fangs, depending on the corpse.
- Added defanged girshlings.
- We made more changes to the Gyre wights.
- Changed default Gyre wight reputation from -650 to 0.
- Gyre wights still consider nephilim cradles and their approaches holy places.
- Replaced glow-wight cultists of Agolgot and Bethsaida with gyre wights of Agolgot and Bethsaida, respectively.
- Added gyre wights of Rermadon, Shug'ruith, Qas, and Qon.
- Legendary gyre wights of a particular Girsh are more likely to share the cradle of that Girsh.
- Nephilim shrines now occasionally have gyre wights worshipping at them, and rarely, legendary gyre wights.
- Fleshed out Gyre wight descriptions, dialog, and legendary titles coming soon.
- Made gyre wight apotheotes have a hostile temperament.
- Changed default Gyre wight reputation from -650 to 0.
- Added a new tile for the nephilim circles of light.
- Added a new tile for the Single Weapon Fighting ability toggle.
- NPCs can now use healing foods like witchwood bark and urberries.
- The chiming rocks at Eyn Roj and the glowing soft below it are now points of interest.
- Leather whips can now be modded with some item mods.
- You no longer switch targets to a clockwork beetle when one spawns.
- Liquid collection now indicates the direction the liquid is being collected from, and the source if from a container.
- You now receive a popup when non-trifling companions fall down a pit or similar terrain feature.
- Fixed many issues with faulty zone generation. Canyons and canyon-like areas should be more canyon-like again.
- Fixed a bug that made relics providing improved block not remove the effect when unequipped, quickly resulting in 100% blocking chance.
- Fixed a bug that made some relics associate themselves with an incorrect historical period.
- Fixed a bug that caused key delay to reset to the lowest value after existing and re-entering the game.
- Fixed an issue that would sometimes cause tomb stairs to spawn encased in walls.
- Fixed an issue that would ocassionaly cause historic sites to not generate correctly.
- Fixed an issue that caused pit ledges to render incorrectly after a serialization cycle.
- Fixed a bug that caused multiple simultaneous throw animations to each require an individual keypress to animation cancel.
- Fixed a bug that caused missile weapon penetration to be more limited than it should have been under some circumstances.
- Fixed an issue that caused rapid flickering of the zone transition arrows.
- Enabled opengl support for legacy OSX 10.3 systems.
- [modding] The BleedingOnHit part now has a field Holographic that, if true, causes it to inflict holographic bleeding instead of regular bleeding, and no longer has a SelfOnly field, instead using its IActivePart scope configuration to control what it affects (with WorksOnSelf, WorksOnEquipper, WorksOnHolder, WorksOnWearer, and WorksOnImplantee supported).
- [modding] Symbolic links are now be excluded from workshop uploads.
- [modding] Populations within interiors are no longer be placed outside the bounds of the map.
- [modding] ModTransmuteOnHit's description is now moddable via the DescriptionTerm field, and creatures transmuted into other creatures are no longer considered to have died.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.204.116 Oct 27, 2023
cavesofqud-windows-beta.zip 714 MB
Version 2.0.206.11 Oct 28, 2023
cavesofqud-osx-beta.zip 710 MB
Version 2.0.206.11 Oct 28, 2023
cavesofqud-linux-beta.zip 713 MB
Version 2.0.206.11 Oct 28, 2023
cavesofqud-osx-default.zip 710 MB
Version 2.0.204.116 Oct 27, 2023
cavesofqud-linux-default.zip 713 MB
Version 2.0.204.116 Oct 27, 2023
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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