Feature Friday - August 19, 2023 - Fixed a bug that allowed becoming terrified to exempt you from being immobilized by stasis.
Caves of Qud » Devlog
204.101
- Burning trash now sometimes releases gases.
- Added several new descriptions for various foods.
- NPCs are a little less eager to use Temporal Fugue when facing foes much, much weaker than them.
- Sparking baetyls now take items directly out of your inventory if available. Important items are exempted and items on the ground will be taken first.
- Sparking baetyls no longer request food cubes or Ekuemekiyyen greens.
- Qudzu and pricklers now use the color of the wall behind them as a background color, like jilted lovers and livid creepers. Existing qudzu and pricklers in saved games will not be affected.
- Made some adjustments to make wall-clinging creatures show up better on similarly-colored walls. Existing wall-clinging creatures in saved games will not be affected.
- Falling rocks now affect the player's companions as well as the player.
- Earthquakes in surface areas no longer inflict damage from falling rocks.
- Being killed by falling rocks now has a case-specific death message.
- Asphodel no longer ceases being hostile after a while if you invoke the Chaos Spiel.
- Strip flies and modded companions can no longer rob tomb reliquaries without consequence.
- Gave Rodanis Y a treaded body plan.
- Clarified the description of the masterwork item mod.
- Improved messaging when strip flies steal items from companions.
- Improved messaging when companions attempt to loot tomb reliquaries.
- Fixed a bug that caused cooking effects triggered by phasing out to process before the subject had finished phasing out.
- Fixed a bug that made hidden inventory objects show up in lists of items to equip.
- Fixed a bug that made sparking baetyls take less than the number of items they were asking for when provided with more than that number.
- Fixed a bug that made the move speed buff from Wings sometimes display with way too many significant digits.
- Fixed a bug that allowed becoming terrified to exempt you from being immobilized by stasis.
- Fixed a bug that made the text =Name= appear in murals depicting you naming an item.
- Fixed a bug that made autoexplore continue pathing into walls when you were temporarily phased.
- Murals depicting you naming an item now use the item's short display name.
- [modding] Multiple skillsofts affecting the same skill now interact correctly.
205.59 - 'beta' branch
- Updated help with dynamic keybinds.
- Added a new VFX for arrows.
- Many performance improvements.
- Fixed several issues with key re-binding.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.204.101 Aug 19, 2023
cavesofqud-windows-beta.zip 714 MB
Version 2.0.205.59 Aug 19, 2023
cavesofqud-osx-beta.zip 710 MB
Version 2.0.205.59 Aug 19, 2023
cavesofqud-linux-beta.zip 713 MB
Version 2.0.205.59 Aug 19, 2023
cavesofqud-osx-default.zip 710 MB
Version 2.0.204.101 Aug 19, 2023
cavesofqud-linux-default.zip 713 MB
Version 2.0.204.101 Aug 19, 2023
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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