Feature "Friday" - October 4, 2018
Caves of Qud » Devlog
- New item: anti-gravity boots.
- Your clones no longer pass on their inspirations for meal ideas to you.
- Evil twins no longer spawn during game initialization, resulting in half-formed twins.
- Villagers who give dynamic quests no longer confusingly wander around their villages.
- Rehabilitated some jumbled outcomes for the Kith and Kin quest.
- Corrected the rhyme scheme of the procedural love poem.
- Dawngliders and fruit flies now correctly have wings.
- Ceremonial vibrokhopeshes now have a boot sequence and power source, though it's a power source you don't have to worry about getting disabled under most circumstances. *Most* circumstances.
- Animated walls and doors no longer continue rendering in their updated position when out of your sight.
- Grit Gate now shows up highlighted in the alt display.
- Made the appearance and behavior of the interaction menu 'look' command more consistent with regular look.
- Changed the tinkering bits on ruin recoilers.
- Ruin recoilers now have their name displayed as "random-point recoiler" on their tinkering recipe instead of using a specific recoiler location.
- Auto-explore no longer attempts to open empty chests and bookshelves.
- Fixed a bug that was preventing all desert canyon encounters from generating. These included apple farms, pig farms, snapjaw forts, and Stopsvalinn.
- Fixed a bug that caused the salt dunes alternate start to not correctly grant reputation with the unshelled reptiles faction.
- Fixed a bug that allowed you to choose campfire options even when they were greyed out because you didn't have the appropriate skills.
- Fixed a bug that caused the feathered and scaled mods to sometimes inappropriately modify the player's reputation when equipped and unequipped by non-player creatures.
- Fixed a bug that caused the splash sound effect to be played when you stepped into a tile with a closed liquid container (such as a canteen).
- Fixed Freezing Hands and Flaming Hands having incorrect damage listed in their level-up preview dialogs.
- Fixed a bug that caused twinning lampreys to spawn too many twins.
- [modding] Added some new properties to the MechanicalWings part.
- Type: a string like "AntigravityBoots" used to differentiate the events used by different MechanicalWings parts. This facilitates having multiple sources of equipment-based flight.
- FlightSourceDescription: a string added to the display text of the Fly and Land abilities. Use it to differentiate between different types of equipment-based flight.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.152 Oct 05, 2018
cavesofqud-osx-default.zip 710 MB
Version 2.0.152 Oct 05, 2018
cavesofqud-linux-default.zip 713 MB
Version 2.0.152 Oct 05, 2018
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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