Feature Friday - September 14, 2018


  • *Brainless things no longer fall asleep.
  • *Hindren clues should now be more successfully excluded from gossip.
  • *Pressing left on an object in the inventory screen now collapses the whole category.
  • *Pouring liquid on the ground now results in a salt-diluted puddle of the same volume you poured, not twice that volume.
  • *You can no longer avoid attacks by certain sludges on the basis of the attacks overquenching your thirst.
  • *Generated names from the arcology of Ekuemekiyye no longer occasionally contain a trailing space.
  • Psychic hunters no longer get vestigial legendary titles.
  • Fixed a bug that caused on-damage cooking effect trigger's percentage to drop to 0 after saving and loading.
  • Fixed some plurality issues with generated text when preserving ingredients.
  • Fixed a bug that prevented run-down carcass kneaders from being wound up.
  • [modding] The RandomColors part has a new property, BackgroundColor, for specifying random background colors.
  • [modding] The IPoweredPart base class has been refactored to IActivePart, which is identical to IPoweredPart except for some of its new default property values: ChargeUse = 0, IsBootSensitive = false, and IsEMPSensitive = false. IPoweredPart is now a subclass of IActivePart with these defaults: ChargeUse = 1, IsBootSensitive = true, and IsEMPSensitive = true.

Files

cavesofqud-windows-default.zip 127 MB
Version 2.0.149 86 days ago
cavesofqud-osx-default.zip 131 MB
Version 2.0.149 86 days ago
cavesofqud-linux-default.zip 143 MB
Version 2.0.149 86 days ago

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