Feature Friday - May 20, 2022
Caves of Qud » Devlog
203.38
- We made several changes, cultural and otherwise, to Kyakukya.
- Added village monuments and village history snippets.
- Removed Kyakukyan hunter, mushroom gatherer, and worshipper of Oboroqoru.
- Oboroqoru worshippers are now generated dynamically and pulled from a wide pool of creatures.
- Oboroqoru worshipers have new dialog.
- Made significant edits to Mayor Nuntu's dialog.
- Gave Mayor Nuntu a new description.
- Made some edits to Yurl's dialog.
- Replaced Svenlairnard with someone else.
- Tweaked woodsprog dialog.
- Made the quest reward choices for Raising Indrix much better.
- Added new tiles for mushroom walls.
- Gave mushroom walls a new description.
- Changed the brinestalk walls to weathered wood and replaced the flower ground tiles near the Oboroqoru shrine with real flower objects.
- Added village monuments and village history snippets.
- Added a new set of default keybinds for diagonal movement -- shift+arrow keys -- and diagonal attack -- ctrl+shift+arrow keys.
- You can no longer block with shields in your thrown weapon slot or bucklers equipped in your hand.
- Objects drawn into existence with temporary [redacted] are now also temporary.
- Objects drawn into existence now respect phase.
- Changed the Naphtaali ASCII glyph to 'n'.
- Added a notification that automatic laptop defaults aren't currently implemented for the prerelease input manager.
- Fixed a bug that caused some Palladium Reef maps to build without respecting the worldseed.
- Fixed a bug that caused line and cone targeting to occasionally ignore visibility.
- Fixed a bug that caused the wrong map to be named Gyl.
- Fixed an error when generating grenadier tents in the Stiltgrounds.
- Fixed a bug that prevented enter from mapping keys on the ability screen.
- Fixed a bug that caused F2 not to work on the new keybindings screen.
- Fixed incorrect sound tagging on several melee objects.
- Fixed pluralization of clay pots.
- Fixed a rare exception in scoreboard processing.
- [modding] You can now override existing game state in EmbarkModules.xml.
- [modding] Added population table support to the ReceiveItem conversation part.
- [modding] Added conversation predicates: IfZoneID, IfZoneWorld, IfZoneTier, IfZoneLevel.
- [modding] The "reload" wish now invalidates the sound file cache.
- [modding] The Sounds mod subdirectory now supports its own arbitrary subdirectories.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.203.38 May 21, 2022
cavesofqud-osx-default.zip 710 MB
Version 2.0.203.38 May 21, 2022
cavesofqud-linux-default.zip 713 MB
Version 2.0.203.38 May 21, 2022
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Caves of Qud
Chisel through a layer cake of thousand-year-old civilizations.
Status | In development |
Author | Freehold Games |
Genre | Role Playing |
Tags | Fantasy, Roguelike, Sci-fi |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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Comments
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Bucklers are gripped in the hand IRL...