Tomb of the Eaters Feature Friday - May 23, 2020 (beta branch)


Tomb-related notes

  • The Tomb-dwelling pangoloids knows as the mopango have officially moved in.
    • Added or refined several types of mopango.
    • Added a new quest: The Buried Watchers. Talk to Zothom in Ezra.
    • Added a new quest: Fraying Favorites.
    • Strange entities now (officially) roam the Tomb.
    • Added a new legendary ooze, k-Goninon.
    • Added the repulsive device.
    • Added [redacted], [redacted], [redacted], and [redacted].
  • We made some UI improvements to the Tomb-teleportation mechanic.
    • Changed the ASCII floor glyph for teleportation-safe tiles.
    • Added a new effect, tomb-tethered, to better message when creatures are safe from the teleportation effect of the Bell of Rest. Creatures are tomb-tethered when they both bear the Mark of Death and are occupying a tile that's teleportation-safe.
    • Fixed a bug that caused you to be Tomb-teleported back to the beginning of the crematory from the supposedly safe Columbarium.
  • Fixed a bug that caused exit teleporters in Lower and Upper Crypts to send you all the way back to the catacombs.
  • Fixed a bug that caused issues at the recoming nook.

General notes

  • Added new loading status indicator art.
  • The new stair tiles now look better when the 'Always highlight stairs' option is enabled.
  • Added a new Modding option: 'Select enabled mods on new game'.
  • "Press space" dialogs now close only when you press Escape, Enter, or Space.
  • Goatfolk can now give directions in conversations.
  • The overburdened status effect is now updated more reliably when your carrying capacity changes.
  • The weight display in the trade UI is now more accurate.
  • You no longer receive messages about merchants restocking if you're not in the same zone as they are.
  • Objects without bodies can no longer be knocked prone.
  • Save files now remember which mods are enabled and prompt you to re-enable those mods before loading.
  • Fixed a bug that caused the onset of fungal infections to sometimes be 8-10 turns instead of 2-3 days.
  • Fixed a bug that caused symbiotic fireflies to destroy themselves, and turn into "Objects", when equipped.
  • In the classic UI option screen, slider and selection options that don't fit well in one line now occupy two lines.
  • Exiting the world map now avoids placing you in cells where you would have to swim.
  • [modding] Fixed a bug that caused GlobalConfig.json to be unmoddable.
  • [modding] An objects can now set the ReplacementObject member of an ObjectCreatedEvent to return a replacement object instead of itself during object creation.

Files 199 MB
Version 6 days ago 218 MB
Version 6 days ago 215 MB
Version 6 days ago

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