Feature Friday - November 9, 2019


198.0

  • Added more grass variety.
  • Sealed liquid containers are no longer used as random cooking ingredients.
  • Liquids poured on the world map tiles are now lost.
  • Nests and nest-like beings can no longer be villagers.
  • You now stop automoving when you revert a vision induced by sphynx salt or Precognition.
  • Injecting multiple sphynx salt injectors now extends your vision duration rather than creating overlapping saves.
  • Fixed a bug that caused sphynx salt injectors not to be consumed if you reverted at the end of your vision.
  • Fixed a bug that caused your electrical charge to deplete when your clones discharged their Electrical Generation charge.
  • Fixed a bug that unintentionally prevented you from escaping out of several menus without making a selection.
  • Made Slam and Shank select the weapon they use more sensibly, and made Slam stop using armor.
  • [modding] PlayWorldSound now works on objects that are equipped or inside containers.

Files

cavesofqud-windows-default.zip 685 MB
Version 2.0.198.0 Nov 09, 2019
cavesofqud-osx-default.zip 687 MB
Version 2.0.198.0 Nov 09, 2019
cavesofqud-linux-default.zip 675 MB
Version 2.0.198.0 Nov 09, 2019

Get Caves of Qud

Buy Now$19.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.