Feature Friday - October 25, 2019


196.0

  • Added two new cooking ingredients: congealed skulk and drop of nectar.
  • Added three new cooking domains: Agility-based effects, burrowing-based effects, and uncertain attribute-based effects.
  • Tszappur no longer has a chance to be disliked by the Mechanimists. 
  • Ontological anchors, ulnar stimulators, and night-vision goggles now have power switches.
  • Slam once again requires a cudgel to be equipped.
  • Time dilation now imposes a minimum penalty of 1 Quickness if it takes effect at all.
  • Hidden factions no longer appear in the descriptions of NPCs who give reputation.
  • Ogre Ape Pelts are now categorized as trade goods instead of snacks.
  • You no longer get a warning message if an NPC picks up an object owned by someone else.
  • Fixed a bug where slotted energy cells would also remain in your inventory.
  • Fixed a bug that caused Frenzy to last indefinitely.
  • Fixed a bug that caused NPCs to avoid light sources that also cooled them.
  • Fixed a bug that let you escape out of certain mandatory dialogs, such as choosing a cooking recipe effect.
  • Fixed a bug that caused immigrant tinkers in villages to not get set up properly.
  • Fixed a missing newline in a Mechanimist saying.
  • [*][modding] We made bodies and body parts moddable. See Bodies.xml.

    Files

    cavesofqud-windows-default.zip 714 MB
    Version 2.0.196.1 Oct 26, 2019
    cavesofqud-osx-default.zip 710 MB
    Version 2.0.196.1 Oct 26, 2019
    cavesofqud-linux-default.zip 713 MB
    Version 2.0.196.1 Oct 26, 2019

    Get Caves of Qud

    Buy Now$29.99 USD or more

    Leave a comment

    Log in with itch.io to leave a comment.